Magneticolor - Numbers From 0 To 10 Anne Frank Quarter-Circle
$46.99
Description
Quarter-Circle
spatial orientation (left
Build a complete literacy library with the Junior Learning Flashbot Literacy Set — an exceptional value bundle that gives children aged 4–7 everything they need to develop strong reading and language skills through the magic of the Flashbot
Shipwreck forms part of the Voyages into Learning series
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Magneticolor - Numbers From 0 To 10 Anne Frank Quarter-CircleMagneticolor Numbering 0 to 10 is a magnetic path game. It offers fine motor skills, concentration and decoding coding activities on numbers from 0 to 10. Using the magnetic stylus, the child places the magnetic balls one by one on the correct line in order to respond to the instructions on the sheet. Be careful, each quantity is associated with a color and the balls must not mix! The 12 sheets, double sided, offer 24 activities organized into 6
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